

There are multiple modes, in which the player can either get a specific amount of items into the floor and race against clock, score as many points as possible within two-minute time, or a free play mode, where the player can move freely without any tension of points and time. The game takes place in the 3D environment and the player can move freely in the house with a task to knock as many things belonging to the own onto the floor as possible to score the best points.

Catlateral Damage is a First-person Perspective and Single-player Simulation, in which the player controls the cat, developed by Chris Chung for multiple platforms.
